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The_Gym_14d.jpg117 viewsFencers can choose to play against Skybases own electronic fencer. Levels of standard can be set depending on who is fencing.Sep 01, 2010
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The_Gym_14e.jpg115 viewsClose up of the electronic partner.Sep 01, 2010
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The_Gym_14f.jpg124 viewsVarious Foils, Epees and Sabres are available to the Fencers.Sep 01, 2010
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The_Gym_09.jpg122 viewsSep 01, 2010
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The_Gym_10.jpg111 viewsSep 01, 2010
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The_Gym_11a.jpg108 viewsComm units are placed around the Gym should they be needed.Sep 01, 2010
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The_Gym_11b.jpg116 viewsExits are at both ends of the Gym.Sep 01, 2010
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The_Gym_11c.jpg129 viewsExits are at both ends of the Gym.Sep 01, 2010
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The_Gym_12.jpg121 viewsSep 01, 2010
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The_Gym_13.jpg123 viewsThe Gym ceiling is high to make it light and airy. Extremely strong girders ensure that it can withstand the atmospheric heights and movement that Skybase goes through.
Various score boards and lights extend from the ceiling.Sep 01, 2010
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The_Gym_08a.jpg115 viewsShowing some of the different exercise machines available.Sep 01, 2010
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The_Gym_08b.jpg97 viewsMario demonstrates the treadmill.Sep 01, 2010
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